Work Experiences

Professional Experience

2023 - Present
3y
Postdoctoral Researcher

University of Augsburg · 3 years

Technical Research Position at the Human-Centred Artificial Intelligence Chair, working under Prof. Dr. Elisabeth André. Researching on multi-user affective computing interactions, employing machine learning techniques to produce affective states detectors (i.e. via supervised learning) Tech: Unity 3D, C#, C++, Python (Pandas, Numpy, Scikit-Learn, PyTorch)

2021
4m
Doctoral Researcher

Microsoft · 4 months

Research Internship at Microsoft Research Cambridge working with the Future of Work group. Researching on remote computer-mediated collaboration. Tech: Unity 3D, C#, C++, MS Mesh.

2021
4m
Machine Learning Researcher

Musemio · 4 months

EU Horizon 2020 XR4All R&D work on ML analysis of VR movement data for customised learning profiles with the Oculus Quest. Tech: Unity 3D, C#, C++, Oculus Quest.

2019
11m
AI Consulting

Unity · 11 months

Consulting on Unity’s AI technologies and learning platform.

2019
3m
Doctoral Researcher

Goldsmiths, University of London · 3 months

PhD Placement in a Google Artists + Machine Intelligence (AMI) funded project at Goldsmiths, University of London. Tech: Unity 3D, C#, C++, Interactive Machine Learning. Website project: interactml.com

2018
5m
Doctoral Researcher

Sony Interactive Entertainment · 5 months

Researching on technology and experiences in the London R&D department.

2018
1m
VR/AR Workshop Leader

Bournemouth University · 1 month

VR/AR Workshop Leader at the Digital Economy Network Summer School 2018. Tech: Unity 3D, C#, Google Cardboard, Vuforia AR. Bournemouth (UK).

2017 - 2018
6m
Teaching Assistant

University of York · 6 months

Teaching Assistant in two programming modules at the University of York (Processing and Unity).

2015
5m
Serious Game Developer

IUS innovation AB · 5 months

Design, Develop and Target Test an iPad serious game prototype called “Attitude Game”, which raise the bullying awareness in children.

2012 - 2015
3y
Scriptwriter, Game Designer, Unity Programming

Random-Ice · 3 years

English: Giving a narrative direction where the player is capable of immerse in the core concept of the game. In addition, I look after a reason to reinforce every game mechanic so that the player has an incremental motivation to complete the game. Español: Dando un enfoque narrativo donde el jugador sea capaz de verse inmerso en el concepto principal del juego. También busco razonar y potenciar cada una de las características y mecánicas para que el jugador tenga una motivación creciente en completar el recorrido principal del videojuego.

Volunteering & hobbies

2019
7m
Conference Chair

ACM SIGCHI · 7 months

education

2019
1m
Conference Chair

Queen Mary University of London · 1 month

2017
1m
Conference Volunteer

Goldsmiths, University of London · 1 month

2015
1m
Conference Volunteer

Sweden Game Arena · 1 month

2012
5m
Student Conference Organiser

Universidad Rey Juan Carlos · 5 months

education