Work Experiences
Professional Experience
University of Augsburg · 3 years
Technical Research Position at the Human-Centred Artificial Intelligence Chair, working under Prof. Dr. Elisabeth André. Researching on multi-user affective computing interactions, employing machine learning techniques to produce affective states detectors (i.e. via supervised learning) Tech: Unity 3D, C#, C++, Python (Pandas, Numpy, Scikit-Learn, PyTorch)
Microsoft · 4 months
Research Internship at Microsoft Research Cambridge working with the Future of Work group. Researching on remote computer-mediated collaboration. Tech: Unity 3D, C#, C++, MS Mesh.
Musemio · 4 months
EU Horizon 2020 XR4All R&D work on ML analysis of VR movement data for customised learning profiles with the Oculus Quest. Tech: Unity 3D, C#, C++, Oculus Quest.
Goldsmiths, University of London · 3 months
PhD Placement in a Google Artists + Machine Intelligence (AMI) funded project at Goldsmiths, University of London. Tech: Unity 3D, C#, C++, Interactive Machine Learning. Website project: interactml.com
Sony Interactive Entertainment · 5 months
Researching on technology and experiences in the London R&D department.
Bournemouth University · 1 month
VR/AR Workshop Leader at the Digital Economy Network Summer School 2018. Tech: Unity 3D, C#, Google Cardboard, Vuforia AR. Bournemouth (UK).
University of York · 6 months
Teaching Assistant in two programming modules at the University of York (Processing and Unity).
IUS innovation AB · 5 months
Design, Develop and Target Test an iPad serious game prototype called “Attitude Game”, which raise the bullying awareness in children.
Random-Ice · 3 years
English: Giving a narrative direction where the player is capable of immerse in the core concept of the game. In addition, I look after a reason to reinforce every game mechanic so that the player has an incremental motivation to complete the game. Español: Dando un enfoque narrativo donde el jugador sea capaz de verse inmerso en el concepto principal del juego. También busco razonar y potenciar cada una de las características y mecánicas para que el jugador tenga una motivación creciente en completar el recorrido principal del videojuego.
Volunteering & hobbies
Queen Mary University of London · 1 month
Goldsmiths, University of London · 1 month
Sweden Game Arena · 1 month