Work Experiences

Professional Experience

2022 - Present
5y

Microsoft

5 years

Senior Product Designer

2025 - Present · 11 months

Designing Player Experiences for Xbox

Product Designer II, Xbox

2022 - Present · 5 years

Working on Game Creator Experiences.

2019 - 2022
3y

Fjord

3 years

Service & Interaction Design Senior Lead

2020 - 2022 · 2 years

Spearheads the design offering that started our local Fjord studio and steadily furthered its abilities and competencies as it grew to 60+ designers. Leads design research and execution for products and services in the US and LATAM in industries as varied as: banking, non-profits, retail, technology, life sciences, energy and transportation.

Service & Interaction Design Lead

2019 - 2020 · 2 years

Local Diversity and Inclusion Lead.

2015 - 2019
3y
User Experience Arch Specialist

Accenture · 3 years

As part of an internal agency, I work as a lead for UX projects, in charge of client communication, and leading visual designers, front-end developers and quality assurance analysts to achieve clear deliverables in line with the product’s vision. I’m regularly balancing several projects at once. Being an strategic subject matter expert for the UX discipline in the Costa Rica delivery center, I collaborate with executives in order to develop new delivery models, as well as with managers to streamline our teams’ organization and workflows. I regularly scout internally and externally for UX talent and provide mentorship — even taught a UX management class. Prior to that, during my tenure in the Business Technology team, I led a group of junior UX designers and visual designers to develop an internal responsive web design application from beginning to end — and participated on the concept and validation of other two apps. I provided user research planning and execution as well as interaction design, typically delivered as Axure wireframes or prototypes.

2016
7m
Interaction Design Instructor

Convenio Universidad Veritas / Cenfotec · 7 months

I taught a class on Interaction Design (Diseño de Interacción en el Técnico Superior de Desarrollo y Diseño Web). Covering UX fundamentals, basics of Information Architecture and Digital Prototyping.

2013 - 2015
2y
Instructional Design Team Coordinator & Build Manager

SweetRush Inc. · 2 years

As I learned more about Instructional design, I moved to support our Lead ID, coordinating in-house and contractor talent. I developed new concepts and interactions for courses targeted to a wide variety of industries, spearheading the Instructional Design Pattern Library to serve as common reference material across all E-Learning production disciplines. During this period I was responsible for the client’s E-learning Interaction Libraries and corresponding storyboard template and documentation. My Build Manager functions included ensuring projects adhered to predetermined scope, and timeline. Identifying critical path items to ensure a smooth project flow and client satisfaction and conveys strategy, objectives, standards and processes to project team members.

2011 - 2013
2y
Production Manager and Designer

BOSZ Digital · 2 years

As a Production Manager, I was in charge of the design, development and implementation of digital content such as Online Advertising, and Web and Software development. At one point I was leading 2 teams simultaneously, consisting of 16 designers and developers. I constantly reviewed output work, ensuring conformity to design and functionality specifications. Served as subject matter expert, providing guidance to clients on digital production matters. Discovering my affinity to User Experience topics, I attended, prepared and facilitated talks, and participated in usability tests with the company’s UX team. Initially hired as a designer, I created Online Advertising animations in Adobe Flash, incorporating direction from Creative leads onshore, doing Image retouching in Photoshop and basic ActionScript 2.0 & 3.0 programming. I’m specially proud of an Augmented Reality internal project, in which I had the opportunity to participate on concept, design and coordination. *This company was acquired and is now part of Prodigious Latin America.

2009 - 2010
1y
Web Designer

Lakelubbers · 1 year

I was engaged for Lakelubbers full-site redesign, including its newsletters and vector-drawing of custom maps illustrations. I made 3D icons and flash banners, and I often had to edit images for the site.

2007 - 2009
2y
Architecture Assistant

NeoArquitectos · 2 years

At Neo, I designed, drew and illustrated master plans for residential developments. Apart from the CAD blueprints, I worked in 3D modeling and rendering. Contact with engineering professionals and constructions suppliers. Unguided developments of at least three draft projects, one including financial viability studies and legislation research.

2006 - 2007
7m
Technical Drafter

Jirón Beirute Arquitectura · 7 months

Computer-Aided Drawing and physical 3D modeling for a variety of building projects. Design of architectural constructive details.

Volunteering & hobbies

2026 - Present
6m
Presidenta

Asociación para la Conservación y el Desarrollo de Barrio Amón · 6 months

civilRights

2019 - 2021
2y
ILA21 Co-Chair

Interaction Latin America · 2 years

artsAndCulture · Envisions ILA21, leads local IxDA team to pitch it to LATAM chapters, and steers execution, adjusting to the pandemic to deliver the first virtual IxDA conference in the region, a multilingual 3-day gathering attended by 800+ designers. -Presents on the stages of ILA19 in Medellín and Interaction20 in Milan. -In charge of identifying, reaching out to, and securing potential sponsors. -Participates in the curation of the program. -Creates social media pieces and upgrades website to visual brand identity. -Answers support questions and requests. -Moderates speaker Q&A sessions.

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